| Mod | Total Annihilation: Escalation |
| Map | [L] Water on Earth |
| Version | 9.96 |
| Length | 25m |
| Players |
TRP_AbdulRahman Lemminkäinen EZ1_Daihat Stuka V_Mirv TRP_gullyf Smokester RebunII Art br |
| Player | Kills | Losses | Energy | Metal | ExcessM | ExcessE |
|---|---|---|---|---|---|---|
TRP_AbdulRahman |
106 | 42 | 1.08M | 37.1k | 2 | 144k |
Lemminkäinen |
114 | 162 | 2.19M | 70.4k | 1.67 | 603k |
EZ1_Daihat |
218 | 125 | 2.4M | 91.3k | 86.2 | 689k |
Stuka |
132 | 202 | 762k | 31.2k | 1.2k | 230k |
V_Mirv |
2 | 15 | 118k | 7.03k | 83.3 | 11.4k |
TRP_gullyf |
64 | 87 | 1.28M | 44.2k | 23.3 | 504k |
Smokester |
167 | 146 | 1.82M | 95.6k | 1.57 | 206k |
RebunII |
74 | 119 | 1.47M | 58.4k | 1.34k | 230k |
Art |
6 | 87 | 322k | 16.6k | 843 | 45.9k |
br |
36 | 92 | 2.19M | 55.1k | 2 | 638k |
Lemminkäinen: This was my first attempt at map making. I think I've understood the basics. This specific map may be interesting, but I think it will be better with some cliff protecting each team's moho mines, so that sneaky backdoor attacks are not that powerful. ~ over 2 years ago